Thank you for taking the time to let me know! Naming the saves is a convenience feature, so it seems like it will be better if I make it opt-in rather than opt-out.
But I think I found a bug in the magic practice scene in Riante. After choosing "I was practicing magic" (1st img), my Magic param increased by 15 EACH TIME I checked the stat page (selecting "Character" then "Return"). Eventually I got 100 Magic mastery ... (2nd img)
Not a game-breaking bug, but please let me know if you need more details
Appreciate you bringing this to my attention. I understand what is happening here, and although I am not against the player achieving 100 mastery with magic or anything, it is a little too early for that 😅 I will fix it, thank you!
Hi, quick question. Will we be able to play a touch-averse-yet-at-the-same-time-touch-starved MC? If not, would you consider implementing that option in the future? I can never seem to strike the right balance when given two binary options regarding how me/my character feels about touch so it'd be nice to have more options.
Regardless, this new update (the end of which I haven't yet gotten to) is a very welcome sign regarding the future of the project. I'm happy to see the story being continued, great job!
Thank you for the lovely message and for bringing the case for touch-starved options to my attention! I think it would have become a natural extension for the touch-averse MCs as the story allows for them to be more...vulnerable with other characters, but this makes me approach it more consciously. So yes, I can see it as an option within future scenes.
Could you possibly make autonaming of saves an option, like I've seen in other twine wips? Because having to name your saves manually makes it impossible to save, when playing through the app. And I would really appreciate being able to save again.
Oof, that sounds bad. Do you mind telling me which exact app you mean here? I might need to add it to the testing list in the future if it behaves so differently from the desktop/phone browsers I've ran the game with.
I'll change it to the setting option asap. Thanks for letting me know!
Edit: I have updated the game with the option to disable save slot naming, though it is on by default. You can change it in the Settings panel from the left-side bar, top option:
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Thought I would go for Gale at first but nope, my MC is gonna be the (deadly) loyal dog of the Gray Regent 🤭 Their dynamic is just *chef kiss*
Haha, their effect in action 😅
game-breaking bug located: i fully cannot save. Like, at all. same error over and over.
Does it help if you disable save file naming in the game settings (the top toggle there)?
If it doesn't, I would appreciate it if you copied the error message and described how you are playing the game (desktop or mobile, for example).
I had the same issue and I changed the settings like you said here, and it seems to have solved the issue!
Thank you for taking the time to let me know! Naming the saves is a convenience feature, so it seems like it will be better if I make it opt-in rather than opt-out.
Amazing update, definitely worth the wait!
But I think I found a bug in the magic practice scene in Riante. After choosing "I was practicing magic" (1st img), my Magic param increased by 15 EACH TIME I checked the stat page (selecting "Character" then "Return"). Eventually I got 100 Magic mastery ... (2nd img)
Not a game-breaking bug, but please let me know if you need more details
Thank you!
Appreciate you bringing this to my attention. I understand what is happening here, and although I am not against the player achieving 100 mastery with magic or anything, it is a little too early for that 😅 I will fix it, thank you!
Glad my report helps. I agree it's too early for our MC to become an overpowered mage 😅
Hi, quick question. Will we be able to play a touch-averse-yet-at-the-same-time-touch-starved MC? If not, would you consider implementing that option in the future? I can never seem to strike the right balance when given two binary options regarding how me/my character feels about touch so it'd be nice to have more options.
Regardless, this new update (the end of which I haven't yet gotten to) is a very welcome sign regarding the future of the project. I'm happy to see the story being continued, great job!
Thank you for the lovely message and for bringing the case for touch-starved options to my attention! I think it would have become a natural extension for the touch-averse MCs as the story allows for them to be more...vulnerable with other characters, but this makes me approach it more consciously. So yes, I can see it as an option within future scenes.
That's very neat! I'm keen to see what you might have in mind in the future. Thanks for replying!
Loved the update, enjoyed it a lot! Thank you for your hard work💚
Thank you, glad you enjoyed it!
Could you possibly make autonaming of saves an option, like I've seen in other twine wips?
Because having to name your saves manually makes it impossible to save, when playing through the app. And I would really appreciate being able to save again.
Oof, that sounds bad. Do you mind telling me which exact app you mean here? I might need to add it to the testing list in the future if it behaves so differently from the desktop/phone browsers I've ran the game with.
I'll change it to the setting option asap. Thanks for letting me know!
Edit: I have updated the game with the option to disable save slot naming, though it is on by default. You can change it in the Settings panel from the left-side bar, top option:
Absolutely loved the update! So excited for more!
Thank you! Already have the next part planned out 😌
A pleasant read. Quite fun and interesting.
Thank you!